I thought I’d be further along with Vault by now. I’d originally planned on releasing at the end of Spring. (20 June), but I don’t see that happening unless something miraculous occurs. I’ll step it up as much as I can. What I have done so far: 1. The game core works without serious errors. … Read more 28 April – Vault Status Report
My first game is something I thought of at the spur of the moment when I realized that the games I really want to make are out of reach if I wanted to have something completed by summer. It’s not bad, but it’s not great. It’s a stepping stone, from which I am learning all … Read more My First Game: Vault
Game nights at our house are big events. They are loud, and hot with flocks of wild children circling the perimeter. There are usually from twelve to twenty people in attendance, and food, drink, triumph, defeat, collaboration and snark enough in plenty for anyone. To add to the general frenzy of it all, our house … Read more Game Night!
Starting after this post, this blog will be about games. Not just my games, but about all games. I will talk about game theory, game mechanics, board games, video games, RPGs and whatever else floats my goat at the moment. However, before I get too much into this, I feel like an introduction is in … Read more Break out the champagne, the beginning is here!